Python: Syllabus

Congratulations! You’ve just picked up a quick book that promises to save you from writing a soul-crushing mess of procedural spaghetti code. OOP is the backbone of modern software development—which means if you ignore it, your future self (and your teammates) will probably send a hitman after you.

This book is 90% hands-on (because theory alone won’t stop you from creating a monster). We’ll dive into OOP principles, advanced design patterns, and real-world Python applications—basically, all the stuff you need to write code that won’t self-destruct when requirements change.

By the end of this thrilling journey, you’ll have mastered Python OOP, built multiple hands-on projects, and maybe—just maybe—created software that won’t make future developers curse your name. Good luck, you’ll need it.

Module 1: Introduction to Object-Oriented Programming (OOP)

  • Why OOP? Understanding the need for object-oriented design
  • Principles of OOP (Encapsulation, Inheritance, Polymorphism, Abstraction)
  • Setting up the Python environment for OOP development

Module 2: Classes and Objects in Python

  • Defining classes and creating objects
  • The self parameter and instance attributes
  • Understanding __init__ (constructor) and __del__ (destructor)
  • Class vs. instance attributes

Module 3: Encapsulation and Data Hiding

  • Public, protected, and private attributes
  • Getters, setters, and property decorators
  • Implementing encapsulation in real-world applications

Module 4: Inheritance and Code Reusability

  • Types of inheritance (single, multiple, multilevel, hierarchical, hybrid)
  • The super() method for accessing parent class methods
  • Method overriding and extending functionality

Module 5: Polymorphism and Method Overloading

  • Function overloading and method overriding in Python
  • Duck typing and dynamic method resolution
  • Operator overloading with __add__, __str__, __eq__, etc.

Module 6: Abstract Classes and Interfaces

  • Understanding abstraction and why it matters
  • Implementing abstract classes with ABC module
  • Enforcing method implementation in child classes

Module 7: Working with Class and Static Methods

  • Difference between instance, class, and static methods
  • Using @classmethod and @staticmethod
  • Practical use cases in software design

Module 8: Composition and Aggregation

  • Difference between inheritance and composition
  • Implementing has-a relationships in Python
  • Designing modular applications with composition

Module 9: Software Design Principles in OOP

  • SOLID principles (Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, Dependency Inversion)
  • DRY, KISS, and YAGNI principles in Python
  • Applying these principles in large-scale software

Module 10: Design Patterns in Python

  • Introduction to software design patterns
  • Creational patterns: Singleton, Factory, Builder
  • Structural patterns: Adapter, Decorator, Proxy
  • Behavioral patterns: Observer, Strategy, Command

Module 11: Exception Handling and Debugging in OOP

  • Handling exceptions in an object-oriented way
  • Custom exception classes and raising errors
  • Debugging OOP-based applications in Python

Module 12: Unit Testing and Test-Driven Development (TDD)

  • Writing unit tests for classes and methods
  • Using unittest and pytest for OOP-based applications
  • Implementing TDD in object-oriented software design

Module 13: File Handling and Persistence

  • Reading and writing files with OOP principles
  • Working with JSON and CSV files in object-oriented applications
  • Implementing database persistence with SQLite and SQLAlchemy ORM

Module 14: Building Scalable OOP Applications

  • Structuring large-scale object-oriented applications
  • Implementing modular architecture in Python
  • Managing dependencies and organizing packages

Module 15: Capstone Project and Real-World Applications

  • Applying OOP and design patterns to build a complete software application
  • Code review and best practices for maintainable object-oriented code
  • Documenting and deploying the final project

Hands-On Projects

Project 1: Employee Management System

  • Implement encapsulation and inheritance for employee roles
  • Use class methods for salary calculations
  • Store and retrieve data using JSON and CSV

Project 2: E-Commerce Order Processing System

  • Implement product catalogs and order management with OOP
  • Use design patterns like Factory and Observer
  • Store customer transactions in an SQLite database

Project 3: AI Chatbot with Object-Oriented Architecture

  • Build a chatbot using object-oriented principles
  • Implement polymorphism for multiple response strategies
  • Optimize chatbot behavior using design patterns

Project 4: Bank Account Management System

  • Use OOP principles to model bank accounts and transactions
  • Implement security measures with encapsulation
  • Store transaction history using file handling

Project 5: Social Media Feed Aggregator

  • Implement API-based data fetching using OOP
  • Use decorators and adapters to format and process feeds
  • Apply TDD and write unit tests for the application

References